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Compact thoughts of an unencumbured mind
  • Tilesets and Makefiles Part 4: Less is more

    Dec 18, 2025

    The dark side of tilesets

    gamedev

  • Tilesets and Makefiles Part 3: Shading

    Dec 04, 2025

    The dark side of tilesets

    gamedev

  • Tilesets and Makefiles Part 2: Elevation

    Dec 03, 2025

    Raising the stakes

    gamedev

  • Tilesets and Makefiles

    Nov 28, 2025

    All you need is make

    gamedev

  • Automating Azure Backup with Bicep (Part 2)

    Mar 05, 2025

    Automating storage backups it continuously

    azurebicepbackupsstorageautomation

  • Automating Azure Backup with Bicep (Part 1)

    Mar 01, 2025

    The curious case of multi-container backups

    azurebicepbackupsstorageautomation

  • Destructive Data Masking

    Mar 05, 2024

    Permanently apply your SQL Server Dynamic Data masks

    sql

  • Automating Azure with Azure Automation (Accounts)

    Nov 01, 2023

    Often overlooked, but pretty neat Azure Service

    azurepowershell

  • Blender Sprite Renderer

    Aug 01, 2023

    Generate sprites for an animated 3d model in 8 cardinal directions

    gamedevblender

  • Trimming stale branches from Azure DevOps

    Jul 28, 2023

    Using powershell to automatically delete all those stale branches

    devopspowershell

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Ясен Динков 2022